AI Insights · Timothy · October 2021
Top 5 Toddlers Games on iOS in UAE for Q3 2021
Explore the performance metrics of the top 5 toddlers games on iOS in the UAE for Q3 2021, including downloads, revenue, and active users.
In Q3 2021, the top 5 toddlers games on iOS in the United Arab Emirates showcased diverse performance metrics in terms of weekly downloads, revenue, and active users. These insights are derived from Sensor Tower data, providing a snapshot of the app market for this specific category and region.
My Talking Angela 2 from Outfit7 Limited, released in mid-July 2021, saw a notable increase in weekly revenue, peaking at approximately $1.1K in the first week of August. Weekly downloads reached their highest in the same period with about 12.8K. However, a decline was observed towards the end of the quarter, with downloads dropping to 1.6K by the final week of September. The app's weekly active users also followed a similar trend, peaking at around 30.8K in early August and then decreasing to 14.5K by the end of September.
PK XD: Fun, friends & games by Afterverse Games demonstrated a consistent performance with weekly revenue ranging between $4.3K to $9.3K, peaking in mid-September. Weekly downloads showed a moderate fluctuation around 2.4K to 3.4K, with a notable dip to 1.9K in the final week of September. The game maintained a stable number of weekly active users, generally hovering around 47K, with minor variations throughout the quarter.
My Talking Tom 2, another title from Outfit7 Limited, exhibited a steady revenue increase, reaching up to $1K in mid-September. Weekly downloads fluctuated, with a peak of 4.5K in early July and a dip to 1.2K in mid-September before rebounding to 2.4K by the end of the quarter. Weekly active users remained relatively stable, ranging from 24.6K to 32.3K, with a slight increase towards the end of September.
My Talking Tom, also by Outfit7 Limited, showed moderate revenue growth, peaking at $342 in the last week of September. Weekly downloads were relatively stable, averaging around 2K, with occasional peaks such as 2.8K in mid-September. The app's weekly active users ranged between 18.9K to 24.1K, maintaining a steady user base throughout the quarter.
Hill Climb Racing from Fingersoft experienced varied performance metrics. Weekly revenue saw a peak of $940 in early September. Downloads fluctuated, with a high of 4.1K in early September and a low of 1.2K in mid-August. The game's weekly active users followed a similar pattern, peaking at around 26.5K in early September and then decreasing to 19.5K by the end of the month.
These metrics provide a detailed view of the performance of top toddlers games on iOS in the UAE for Q3 2021. For more insights and detailed data, visit Sensor Tower.